problems reflections

hi guys

I have a problem of reflection … it seems that the reflection from the ground is not correct, does not match the wall and the bottom … someone help me

Have you placed a reflection capture actor in there?

you mean box reflection capture?

Reflection probes are meant to be a good approximation of what a reflection would look like for an entire area. They are not super accurate and they certainly don’t follow your eyes to make sure every corner and every angle is covered. That is where Screen Space Reflections come in. They help to override the reflection captures in areas and angles that it can calculate that stuff better. Go to the settings of your post process volume and check your Screen Space Reflections settings. You can set the intensity to 100 and the quality to 100, but it may reduce your frame rate a bit.