Problems on Spawning two players


I’m trying to spawn two players in editor.
I did the same setup as in MultiplayerShootout, but my client has no player.

Here is what I did:

However, my client windows is always black.
I have tried breakpointing the shootout project but I didn’t understood how to spawn the client character.

Can anyone help me?

Ok, if I place a class in the game mode, it spawns a second player. The problem is that I want to run my own method when spawning a player, but the client can’t call game mode (as it only exists on server)