Problems exporting using datasmith from sketchup to unreal engine 5

hello community i am new to this however i am experiencing this problem
I have SketchUp 2021.2 and the datasmith installed, I work in cm, til 1x1, no inverted faces when I import the file two annoying things happen
1 the textures that I map in sketch do not arrive, a kind of abstract or circular texture appears
2 the actors or objects come with some small spheres or balls that are quite annoying and I have to be deleting one by one
how could i solve this?
I attach two examples of my problem to


I have the same small balls issue, did you find a way to solve it?

this happens when you create group by group, you have to manage the groups better so that not so many appear specifically when you export directly from datasmith, I only discovered one way to prevent them from exploding the entire model, but your entire project will be disorganized, another option is export your elements to fbx, my best solution was to learn 3dmax and make the 3dmax model, everything flows better and there are no problems

Do they disappear when you press ā€œgā€?