My name is Pabl and took about 2 weeks testing the UDK game engine, and have had a number of problems since I want to use the Unreal engine or 4 to make mini locomotive simulators.
When you import the 3D in assets is important that the hierarchy remains as to the movements of the components that interests me.
The problem is that when recognizes and imports the parts separately, I can not put the assembly in a scene and have to put piece by piece, we are talking about 3D with 4700 pieces. I wonder if there is any way for any of the two programs keep the hierarchy, and the scene I load the assembly.
Did you mean: además me gustaría saber si existe la manera de exportar una animación hecha en el programa en el formato .avi o similar
I also wonder if there is a way to export an animation made in the program in the .avi format or similar.