probleme du au nombres de joueur

Bonjour, j ai crée une map sur le creatif 1.0 . A la base j’ai paramétrer 6 joueur max et 2 joueur minimum, j’,ai publier et la erreur de matchmaking en voulant lancer tous seul. du coup je reconfigure à 1 joueur mini, pas de soucis le jeu ce lance, mais la salle d’attente ne fonctionne pas la partie ce lance alors que je suis tous seul. je comprend pas comment réglé ce problème.

j’ai un espace d’’avant jeu. et des spwan diffèrent pour ce qui ai du jeu (gun game, donc tous seul c’est nul :slight_smile: ).

merci d,avance

Hello @tankacha ,Welcome to the forums!
The first thing to keep in mind is that in UEFN, if the minimum number of players is set to 1, the system does not wait in the pre-game phase and the match starts immediately, even if there is only one player.

That said, it’s important to make sure your Island Settings are configured correctly.
You can find them in the Outliner, and when you select them, all the configuration options appear in the Details panel.

Also, keep in mind that you need enough Player Spawners to cover all possible cases:

  • In your case, at least 2 spawners (minimum players)
  • And up to 6 spawners (maximum players)

If spawners are missing or incorrectly configured, this can cause unexpected behavior when the match starts.

Finally, are you handling this logic using Verse, or only with devices?
If you can, showing how you have it set up would help a lot to better understand where the issue might be.

Sorry if this is written in English , I don’t speak French :smiling_face_with_tear: