Problem with widget size.

When I resize a game, the widget doesn’t fill the entire window. When the game is open full-screen, only the widget is visible. However, if I resize the game window, I can also see what’s behind the widget, as shown in the image. This may also cause issues if the game is opened on a device with a different screen size. I’m using Unreal Engine 5.1.

HI @vincenzo00o ,
Here’s a thread where someone ran into a similar issue.

Maybe something similar is happening to you. Check that your anchors are set up correctly.

Here’s a video explaining how anchors work and a couple of links if you want to dig deeper:

Anchor-Points

UI Grouping & Boxes

Documentation

Hope it Helps!!!