I made widget for player info like health and coin Etc. when the player dies in the same widget the switcher switch it to another widget, there are several buttons the player can restart the level or exit the game, the problem is when I make the buttons with event on click the buttons do nothing, but when I make the event on pressed it’s work, why this is happen with me. and sorry for bad explaining but I tried my best.
This is some odd behavior. Can you give us more details about your blueprints like how you are activating your menu and how you are possessing your player? At the moment, we don’t have much to go on to help you and will need more information on your part.
Any additional information you provide may go a long way in solving your problem.