Problem with weed collision

Hi, I have a problem with wheel collisions. The car itself works without a problem, but the wheels penetrate the walls. Is it a matter of settings?

Wid → Col problem



Regards/Luk

  1. Did you try messing around with the Wheel Width inside the wheel setup BP?
  2. Make sure that the Wheels are set to “Kinematic” in the physics asset
  3. Driving Around: Exploring Chaos Vehicles | Feature Highlight | State of Unreal 2022 - YouTube Try checking this video from the given timestamp, he shows some pretty useful debugging commands you can use to help you detect your issue

Looks very similar to what heppens when you dont setup physics asset.