Hi, i have problem with this strange depth effect, and i dont know how to turn it off. Anybody knows any solution?
Disable the water sheet to understand if refracrion values are at fault or if its just accentuating the landscape mipping down/changing.
From there you can either work the material, or substitute the landscape trash for static meshes that don’t behave like that…
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Hey there @Enigma13! Welcome to the community! I think MH is right and it may be the refraction causing it, but if it’s the landscape shifting I’d actually agree it might be better to use SM cards in many cases if the material isn’t at fault.
Thanks, i fix my problem.
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