Hello
I have an error starting underwater postprocess for Ocean in some LandscapeStreamingProxy on a level with World Partition.
- In about 1/2 of the ocean the underwater effect is visible, in the rest it is not
- the effect does not appear in neighboring LandscapeStreamingProxy
- approximately it concerns LandscapeRegion_0_0 and andscapeRegion_1_0, but not exactly
- I do not know if it is a bug or a matter of some settings. On my other test Open World level everything is correct
The last thing I would like to do is replace Water Body Ocean with a new one, because I have a complicated coastline and it is laborious (I also do not know if it will bring the effect).
I have had the level for many months, I think the error appeared during some update. I am currently working on version 5.5.4