Hey everyone, Im trying to animate a cinematic in Unreal 4 and Im having this problem that when I activate the animation on the sequencer instead of the character keeps climbing the stairs it gets back to the starting point. I have looked a lot already on how to fix this but I dont know exactly what to look for so I can’t solve the problem. I have recorded a very small video to try to show the problem:
I want the character to keep climbing indefinetly instead of getting back to the beginning, there’s any simple way to do it in U4 or it’s better to just animate it climbing the whole stairs in blender. I just thought this way would be more practical but now I dont know how to make this work.
Thanks! Vitor S