Hi everyone!
I have my Walk/Run blendspace created. I set my minimum speed at 0 and my maximum speed at 600 and I set my walking animation in 300. So the blendspace looks like:
-Speed 0: Idle
-Speed 300: Walking animation
-Speed 600: Running animation
This is conected to my animation blueprint and to my character. The problem is that when I set my maximum walking speed to 300 (or lower) when I press a bottom on my character blueprint, it changes the speed but not the animation. I have missed something?
Thank you!