Recently I wanted to add a vrm model to my game in Unreal Engine. And I heard that the VRM4U is the best plugin for importing vrm models to UE. But when I extracted the files to the correct path and restart UE after adding it, I try to import the model to UE but then it crashes and I get this error:
Assertion failed: MipView.GammaSpace == LayerData.SourceGammaSpace [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedDataTask.cpp] [Line: 410]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor
UnrealEditor
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
Anyone knows what to do? Please? I’m using version 5.5.1