Hello Everyone!
My Map Level Blueprint:
I would like to create blueprint which will change players camera to “StartCamera” - for all players.
Problem is that only Server see that changed camera.
How i can do that in multiplayer?
Please help ;(
Hello Everyone!
My Map Level Blueprint:
I would like to create blueprint which will change players camera to “StartCamera” - for all players.
Problem is that only Server see that changed camera.
How i can do that in multiplayer?
Please help ;(
Try removing the multicast, event begin play fires on all clients already and it might be conflictingconflicting firing the event teice for the clients.
Thank you for answer. I solved it. Client has slower loading so i must add delay between event begin play and change camera
Hey bro, you saved our sanity… Thank you so much. We were trying to figure out why our camera system doesn’t work.