Problem with Vertex Paint via Modeling mode, wrong materials when paint

Hello there! I have a problem when I want to do a vertex paint on assets that has a few materials slots in it.
This is UE5.3 with tesselation vertex paint pipeline
The model looks good and works fine but after I go to Modeling Mode–>Attribs–>Paint Vertex Color and choose “Original materials” in vizualization tab i have wrong materials visualization.

this is model in regular condition

this is when i go to paint mode

As you can see materials just changed for some reasons.

The funny moment that there is few models and some of them has this problem and some of them not but generally they are almost the same.
OK model example (the same materials)