Problem with UPathFollowingComponent

Hi, i have a problem when im trying to use UPathFollowingComponent in my project, the compiler says that the super class not found.

I try to create a new class Inherit from it, or including a component in one actor of mine, the error it’s always the same.

Anyone knows what could happens?

I think you need to have AIModule included in the project dependencies in your Build.cs file. Have you added that?

It Was that, thanks