Hi guys! I need your help very much. I have two triggers in my blueprint. One of them “number 1” is create next platform from one of the spawn points and another “number 2” is destroy actor(player) when it misses platform and falls down. But very often I have errors like on the screenshot with errors. And in this case the first trigger doesn’t work i think. Actor is not destroyed but I get game over message.
I cannot find any reasons why it happens. Did anyone have such a similar situation? I’ll be grateful for any suggestion