Hello! I’m trying to recreate on Unreal Engine 5, the movement of a truck pulling a trailer which has 3 axles, of which the front axle must rotate.
I managed to tow the front wheels of the trailer with the truck, the problem is that I can’t replicate the movement of the trailer in a normal way. Using physical constraints causes various bu
gs, such as flying and rolling randomly. I’ve created all the 3 components in 3 different blueprints. Do you know what the best and correct approach could be?
this is an example of what i want as result:
this is what i’ve done in unreal: