problem with third person character when I'm loading a new level

Hello!! I’m having a problem with the Third Person Character when I’m loading a new scene. If someone could help me. Context: I have a door that when you press e it plays first a level sequence then it opens a level by name , but in the next scene i don’t have a character anymore. If someone has an idea why?? Thank you!!!

Hey there @ghenpen! Welcome to the community! To explain what you should do, we first need to understand how the level system works in Unreal. Using the Open Level node destroys everything in the current level, and loads the next one. This includes any characters such as your third person character.

To get around this you have a number of options:

If you don’t have any data you need to transfer from one level to another, having a copy of your character or a player spawn (and same gamemode).

If you need the character to be persistent or the data on it you would decide to either

  • Save the data to a save slot or or as variables on the Game Instance, open the level, then load your data to your character when the next level starts.

  • Swap to a level streaming setup where your player is part of the persistent level and you stream in every other level.

  • Swap to World Partition and streaming in the areas you’d need.