When i move the character with the first person camera have a bit of lag and so it delays the movement. How i can fix this?
Hey there @DARKITAYT! The character themselves has a turn rate, which is why it’s not rotating instantaneously to the direction you’re intending. Change the rotation rate much higher or to -1:
And you’ll turn instantly with little or no in between motion “lag”.
Let me know if you have any questions!
I’ve tried to change the settings now the speed is working fine but the camera offset themself when i’m moving the character in all direction. You can see an example with of the issue with the video that i posted above
Is the camera itself centered entirely on the capsule?
It’s centered on the spring arm, what’s the length of the spring arm? Does it have any delay in it’s details?
Have you tried removing both rotation lag and movement lag entirely for first person camera and see how it changes?