Problem with the normal map when adding third-party materials from the Epic Games store (Soap textures)

Hello everyone Faced with the problem of importing materials from the Epic Games store into the UE 5.1 engine. Why, since the transition to version 5.1, all third-party materials from the Epic Games library and from the store and get dirty with soap textures, which means that each imported object looks terribly soapy. This can be fixed manually if you change “Mip Get Settings” to “NoMipmaps” in the texture settings, but this is a VERY long time. If anyone has encountered a similar problem and knows how to solve it, I will be very grateful for help in solving this problem. Thank you)