I have a object (a simple box) in 3ds max, and y go to export this objetc, select fbx, and export, units in “automatically”
but when I import the object unreal engine 4, the object is not seen, if seen in the square below, but not where I put it , even coordinate arrows appear, but not seen.
Im desesperate.
And sorry for my language I do not speak English very well.
You should make sure that “system units” are centimeters in Units Setup in 3ds Max.
Then make sure that when you export to FBX, you do not use “automatic” units, but instead configure “centimeters” as unit.