Problem with the 1st person movement

Hey!
I don’t really know if this is the correct place too ask this question but I’ll try it.

I’m pretty new in programming and I try too develop a game with Unreal Enginge but I wont tell too much…
I have a problem with the camera movement of the player. When I move my mouse up, the Player-Camera wents down and if I move my mouse down, the Player-Camera wents up. It sounds easy but I couldn’t find any way too fix this problem and I hope someone can help me.

Hey @tinipof! Welcome to the forums!

Sounds like the controls are inverse. Are you using the standard first person character that comes provided? What engine version are you using?

Any additional specifics you provide will go a long way in solving your problem!

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I say start talking ;p, the solution could be as simple as:

But we will need to know more about your setup.

  • is this first person / third?
  • are you using a template?
  • how is the player looking around atm?
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Could this be a UE 5.1 problem, maybe from the Enhanced Input Plugin? I noticed something similar too, after creating a blank UE 5.1 project for testing the Enhanced Input stuff. The moment i played it in the editor, the mouse looking up and down was inverted, unlike in any other previous version and project. Was weird because in the regular editor view, the mouse moved as expected, just starting the game via the play button, and the axis got inverted.

Negate: Inverts input per Axis.

I found a way and now it should be correct, but thanks alot <3

Hey @tinipof,

That’s great that you got it fixed! Would you share your solution in case someone else is having the same problem? Your solution may be the key!

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