Problem with texture

Hello

I’m facing a weird problem with some textures. They show up very pixelated and bright

Already set it to NoMipMap, but that didnt help

Here a screenshot within UE5 and below the original one

Anyone has an idea how to get this fixed?

What is the original from? UE4? Or some external source?

did you set the compression to User Interface?

I had to redo the image and now it works just fine, my guess is that the image somehgow got corrupted when i saved it in photoshop