Problem with Spline Road & Road Addons

Hello,

I was building a RoadGenerator base on Zak’s Generator created in this Livestream.
But as I tried to add my own GuardRail it seems to be kinda broken. The Mesh is not deformed properly as shown in the Screenshot.
I tried several things like Tangent Scale but nothing works… please help! To be honest Im a total newbie in Unreal x)

greets Kiliangg

Do you have enough polygons for the mesh to bend/deform?

nope, I’ll try

Well I ended up Creating another Blueprint for the Addons. Thanks anyway!