Hi - the pictures are too small to ready, can you post them again?
Hello, first of all i am going to explain my project. I have an orb,pillar, and a gate. When i pick up the orb(the orb destroys later) and walk near the pillar and press “e” an orb appears in the pillar and this makes a gate open. Here is the problem, this works because i put the orb in the level, in other words, i drag the orb from the files, what i want is the orb being spawned from a chest (which i already make that blueprint), the problem is when i make the orb spawn from the chest(when i make it like that), my pillar won’t read that i pick up the orb. In summary, my pillar reads the orb when I drag the orb in the level, but when i make the orb spawn from the chest, my pillar won’t read it. What could be the problem?
first image is my BP pillar, second my BP orb, and third my gamemode.
here you go !!
We’re missing the blueprint we need to help you.
You said the problem is it is not recognizing when you pick up the orb.
As I understand from what you are showing, that would be setting the integer “Orb Pillar” to 1.
That isn’t taking place in any of the blueprint you’ve shown,
The only Set Orb Pillar in this is one where you cast to Get orb pillar, subtract 0 from it which does nothing, then set it again.