In the game I have the mechanics of sliding on the wall, and when the character slides on the wall, the sound of sliding should be played, I added a Node for this, but instead of normal sound reproduction, the sound constantly adjusts itself.
In the game I have the mechanics of sliding on the wall, and when the character slides on the wall, the sound of sliding should be played, I added a Node for this, but instead of normal sound reproduction, the sound constantly adjusts itself.