Problem with sockets

i added a socket to the weapon to add the muzzleflash to it
but when i made a linetrace by channel to debug
this is what i got

i tried to rotate the socket in yaw ( i even rotate it in pitch and roll and it’s always the same result)
ps. I puted the socket in the back of the weapon so the image can be clear.

Could you also post a picture of how you set up the trace? + attach a mesh or something else to it so that you see where it should point at :slight_smile:

nah it’s ok
they problem was with the weapon
when i used another pack with the same configuration everything was ok