Problem with smooth vector movement of an object

Two things here:

  1. You timeline is 1 second long ( take a look ).

  2. Sample object position while using a timeline will always lead to strangeness. Best thing is to fix start and endpoints first, then use the time line and lerp to move the object, like this:

( Notice, you are reading the object location while you’re trying to change the object location… :wink: )