I seem to be having issues with setting Boolean variables.
I’m a newbie to the forums and need help with one of my projects. I was programming a simple platform that would disappear when an AI touched it, and make a trophy appear when the platform is destroyed. The problem is, that in the platform blueprint, the variable for whether the AI is touching the platform won’t set to true. When I run the game, the platform gets destroyed but the trophy remains invisible. What can I do to set the boolean variable to true? Or have I coded it incorrectly?
In addition, am I referencing the trophy object correctly in the casting node (first blueprint) because I’m not sure it looks correct as there is a warning.
Any help is appreciated. Thanks for reading!