Hello! I’m new to Unreal Engine and to 3D work in general. I’m a amateur filmmaker, so my focus us on video production and not games.
When I’m on even a blank level, my GPU runs at 30% most of the time, but 100% when I do much of anything. I constantly have these two errors:
Texture streaming pool over budget
Video memory has been exhausted
It was hitting constant 99% GPU usage. I did a clean reinstall of the latest NVidia drivers, which definitely helped.
I have a reasonably specced Dell XPS laptop:
i7 processor
32GB RAM
Windows 11
Runs on an SSD
GTX 1650 ti with 4GB VRAM
The laptop has only USB C ports, and my monitors don’t have USB C in, so I run my monitor(s) using a Dell docking station with Displayport output. I’ve also tried it with a separate USB C to HDMI adapter, and just native on the laptop screen itself. Problems are the same regardless.
I know this isn’t an ideal machine, but I would expect it to be reasonably functional for what I’m doing. It’s taken everything else I’ve thrown at it, including some reasonably complex sequences in After Effects.
Here’s other things I’ve tried:
- In Windows 11’s Graphic Settings, set Unreal Engine to use the GTX card
- In project settings, set max framerate to both 60 and 30
- Turned off Lumen
Any ideas for me? Do I just have the wrong hardware for doing this?
Thank you!