Problem with packaging for Android (doesn't find inclusion)

I haven’t problem with packaging for Windows. But when i try to package for Android, builder doesn’t find some files.

UATHelper: Packaging (Android (ASTC)): In file included from C:/Users/andr-/Documents/Unreal Projects/SceneViewer/Plugins/UE4_Assimp/Intermediate/Build/Android/UnrealGame/Shipping/UE_Assimp/Module.UE_Assimp.cpp:2:
UATHelper: Packaging (Android (ASTC)): C:/Users/andr-/Documents/Unreal Projects/SceneViewer/Plugins/UE4_Assimp/Source/UE_Assimp/Private/AIBone.cpp(5,10): fatal error: ‘assimp/mesh.h’ file not found
UATHelper: Packaging (Android (ASTC)): #include “assimp/mesh.h”
UATHelper: Packaging (Android (ASTC)): ^~~~~~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)): 1 error generated.
PackagingResults: Error: ‘assimp/mesh.h’ file not found
UATHelper: Packaging (Android (ASTC)): [24/31] clang++ CCommunicationLib.cpp [arm64]
UATHelper: Packaging (Android (ASTC)): [25/31] clang++ Module.SignalR.gen.cpp [arm64]
UATHelper: Packaging (Android (ASTC)): [26/31] clang++ Module.PhotonCloudAPI.gen.1_of_3.cpp [arm64]
UATHelper: Packaging (Android (ASTC)): [27/31] clang++ Module.UE_Assimp.gen.cpp [arm64]
UATHelper: Packaging (Android (ASTC)): In file included from C:/Users/andr-/Documents/Unreal Projects/SceneViewer/Plugins/UE4_Assimp/Intermediate/Build/Android/UnrealGame/Shipping/UE_Assimp/Module.UE_Assimp.gen.cpp:3:
UATHelper: Packaging (Android (ASTC)): In file included from C:/Users/andr-/Documents/Unreal Projects/SceneViewer/Plugins/UE4_Assimp/Intermediate/Build/Android/UnrealGame/Inc/UE_Assimp/AICamera.gen.cpp:8:
UATHelper: Packaging (Android (ASTC)): In file included from C:/Users/andr-/Documents/Unreal Projects/SceneViewer/Plugins/UE4_Assimp/Source\UE_Assimp/Public/AICamera.h:7:
UATHelper: Packaging (Android (ASTC)): C:/Users/andr-/Documents/Unreal Projects/SceneViewer/Plugins/UE4_Assimp/Source/UE_Assimp/Public/AIScene.h(7,10): fatal error: ‘assimp/scene.h’ file not found
UATHelper: Packaging (Android (ASTC)): #include “assimp/scene.h”
UATHelper: Packaging (Android (ASTC)): ^~~~~~~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)): 1 error generated.
PackagingResults: Error: ‘assimp/scene.h’ file not found
UATHelper: Packaging (Android (ASTC)): [28/31] clang++ SceneViewerGameModeBase.cpp [arm64]
UATHelper: Packaging (Android (ASTC)): [29/31] clang++ Module.PhotonCloudAPI.cpp [arm64]
UATHelper: Packaging (Android (ASTC)): Took 86,6831249s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool failed. See log for more details. (C:\Users\andr-\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\UBT-SceneViewer-Android-Shipping.txt)
UATHelper: Packaging (Android (ASTC)): AutomationTool executed for 0h 1m 28s
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Android (ASTC)): Updating environment variables set by a Turnkey sub-process
UATHelper: Packaging (Android (ASTC)): The system cannot find the path specified.
UATHelper: Packaging (Android (ASTC)): The system cannot find the path specified.

How i can help to Android builder to find them? They are in “Plugins\UE4_Assimp\Source\ThirdParty\UE_AssimpLibrary\assimp\include\assimp” folder