Hi Hungry Moogle,
The issue is related to inheritance of objects. Pawns
inherit from Actors
not ActorComponents
. To resolve error you need to link Other Actor
into the Cast to SideScrollCharacter
. The Overlapped Component
returns the component that got overlapped (Box
in case).
Hope that helps. Cheers,
Recently, I’ve been working on a blueprint for platforms that allow the leap through them, like in many classic platforming games such as Super Mario, Sonic, Kirby, etc, however I when attempt compile the blueprint I end up with the following error message popping up:
“Warning ‘Side Scroller Character’ does not inherit from ‘Primitive Component’ ( Cast To SideScrollerCharacter would always fail).”
Unfortunately, I have no idea what “Primitive Component” is in relation to the rest of blueprint setup, or how to fix problem, so I’m hoping that someone will be able to offer some aid in resolving issue.