I need to build a game for oculus standalone on UE source code 5.3 and I have a problem:
-
(window 1) In the platforms window I can see that UE has a problem with my quest 2 although it is listed correctly in the device manager (window 2)
-
I left the settings of the android section inside UE at default and also in the android studio I left the SDK platforms at default
-
I think that the problem is that in the device manager (2) I can see that my oculus has operating system android 12 API 32, and I have different settings inside android studio & UE settings. I tried install the android 12 API32 inside android studio but it didn’t work