Problem with new Metahuman Plugin and Brigde, Unreal 5.2

Hello! Yesterday I installed the new Metahuman plugin, which now makes a distinction between Metahumans for Unreal 5.2 and previous versions. I created a character from a mesh and then worked on it in the online editor as I always have. The problem is that it seems like this new character is not being displayed in Quixel Bridge. I did a quick check, and it’s there in the Bridge app. I tried duplicating it, but the duplicate doesn’t seem to be there either. It appears to be a bug, so I’m reporting it.