I ran into a problem with getting the NavMesh to show (working) in my game when pressing P. I’ve pressed it so many times the key is about to pop off of my keyboard!
- Persistent Level with 3 Sublevels.
2.Landscape is on the Persistent level
- Placed the NavMeshBoundsVolume on the persistent level.
When I press P to make it turn green, nothing happens. I’ve restarted the project several times without success.
When creating a new project it works.
Is there a way I can troubleshoot this to find what is going on?