Problem with my BOT


I have Bot_BP with including Anim BP.

If I used one Bot_BP on my game and then Calling On See Paw, then we call Animation for all Bot_BP in Anim_BP.

So, how can I use one BOT_BP for each Character

I’m not entirely sure what you’re trying to do, but it seems like you need to use an AIPerception component instead of PawnSensing. Use the “OnTargetPerceptionUpdated” event and don’t forget to enable neutral and hostile in “Detection by Affiliation”!