im having problems with move to …
looking for a definitive answer- im at a game jam and had a bug with https://answers.unrealengine.com/questions/87831/44-aiasynctaskblueprintproxy-hangs-game-permanentl.html . I was using this as a work around because my Move To function in my tree can only move to a vector ‘destination’ or a thing that unreal inserted called ‘self actor’ that i cant seem to change. i cant select ‘enemykeyID’ in the drop down of keys or any other Object key.
i recreated this bug on the shooter bot tutorial. if i even look at the drop down menu for available keys for there moveTo command it will deselect ‘Enemy’ and not be able to select it again.
Anyone had any experience with this? is it the engine? or something in my settings?