Hi, I try use animation face with morph tartget and use for this MotionBuilder (real time mocap face - faceware) and Livelink to UE 4. I checked 2 different mesh but stil the same problem. My morph target they look like they work but is problem with scale or something … :
My blueprint animation :
and I use LiveLinkRemap BP to change name MorphTarget because MB livelink add for this “_MESH_Head:” :
It also adds screen from my MB :