Hey, I need help with a weird glitch I’ve been getting, I am new to unreal and have a basic ai setup. I just added randomized enemy types and a bug has appeared. The code works on the non-randomized enemies. But with the ones with randomized armor, when they die the armor appears above them for a brief tick. Ive tried everything I can think of to stop this from happening, and have narrowed the code down to when the deathpose is set for my ragdoll (before removing physics sim and lowering it into the ground to be destroyed). I’ve included the code for setting the ragdoll position and the code for the randomized character skeleton