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Problem with Material

I made a shelf mesh inside Blender and imported it as a .fbx into unreal engine 4.
I also got a wood texture from google and generated a normal map, so I could make a material for the shelf.
When I apply the material to the shelf, it is just brown, no texture, just one color. When I apply the material to other objects (cubes,spheres) the texture and normal map work just fine.
Why does it not work?

Also, if you are experience with unreal engine 4 (or game developement in general) and want to teach me, I would be more than happy.

You need to set up your texture coordinates in Blender before you export to UE4. Look up UV mapping (UV’s are the coordinates for textures)