problem with making the modified metal ingot

Tested with the dinodeathharvestcomponent_tiny_BP. Had to parent to the dinodeathharvestcomponent_base_BP and create children of all the dino character BP’s it referenced (dilo, dodo, and dimorph). The harvest components, such as dinodeathharvestcomponent_huge_lesskeratin_BP and others that have more behind huge, large, medium, small, or tiny, actually need to be reparented to your custom dinodeathharvestcomponent. Example: dinodeathharvestcomponent_huge_lesskeratin_BP_(custom) needs to be reparented to dinodeathharvestcomponent_huge_BP_(custom). Remapped the harvest component under remap harvest components and remapped the characters under remap NPC’s. You do not have to make each item it drops unique. I only referenced my custom meat and left the hide as the original and it does work. To do all of them will take a bit of work.