Hello my dear friends! I,ve got problem. I can’t launch unreal project on meta_quest_2.
The errors look like these.
LogPlayLevel: Error: ERROR: Stage Failed. Missing receipt ‘E:\Quest_Test_UE4\Quest_2_Test\Binaries\Android\Quest_2_Test.target’. Check that this target has been built.
LogPlayLevel: (see C:\Users\Fry59\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=103 (Error_MissingExecutable)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 2.259770
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 0.000205
LogPlayLevel: BUILD FAILED
PackagingResults: Error: Launch failed! Missing UE4Game binary.
You may have to build the UE4 project with your IDE. Alternatively, build using UnrealBuildTool with the commandline:
UE4Game
All in all the log says that
- I need to build target file of my project.
- There is Missing UE4Game Binary.
UE4 suggests me
- to check the target file build. I’ve checked. There is really no such file.
2)To build the ue4 project with IDE or build using UnrealBuildTool with the commandline.
To build target file can help UnrealBuildTool as it’s written in the unreal documentation.
Here I can’t say anything because I simply haven’t found “GenerateProject.bat” file that runs this tool.
Please, Help me))) I haven’t found any info anywhere.