Hello,
I have tried to create a simple map with only one landscape ( settings: Section size: 63x63 quads, section per component 1x1 section, number of component 8x8 and overall resolution 505x505 ) with texture forest taken from open world demo collection, and i have tested this in my sony xperia z2. The result is this: ( http://pasteboard.co/20yYUQoL.png ). I can’t understand what the problem is. Can you hep me please?
I think we’ll need you to provide screenshot for your material nodes used for this landscape. Mobile platform has many limitation that you need to be aware of.
Without seeing a screenshot it is hard to know for sure what is causing this to happen. My best guess would be that the Material you are trying to use is to complex to be rendered on a mobile device and needs to be reduced in complexity.