I am having problems using the Git plugin in 4.9. I set up a local git repo, which is cloned from a central repo. I did an initial commit and everything should be good. A quick
git status shows nothing is dirty.
However in the editor if I modify any single file and then “Submit to Source Control” from the button in the toolbar, it wants me to do a commit on every single file in the project, and it does this every single time even if no files are changed.
I am testing this out right now with just two artists so I can work out procedures and documentation, but this is throwing me for a loop. I use git every day as a programmer so I know how to use git in general but not the UE4 integration specifically.