I’m having trouble compiling my code after updating to VS2015 & UE4.10. For some reason my generated.h files are missing and the code won’t compile at all. I’ve been told to rebuild the whole thing, but the problem is that without those files I can’t compile, so it’s a vicious loop. Is there any way to generate those files again for each of my headers? My \Intermediate\Build\Win64\UE4Editor\Inc\ folder is totally empty. Not sure how it happened. Is there any way to solve this?
Thanks in advance.
EDIT: Nevermind, it seems it didn’t compile because I had an enum with a repeated Tag? It’s weird that because of that I would get that kind of error. In any case, this can be closed. Sorry for the inconvenience.