I need some specific colors for my text blocks in a widget.
I am using FLinearColor to set the value in the
property of the text block.
I am using the constructor that takes in RGBA values, however they do not work as expected.
For example this should be a green but it shows as white in - game:
FLinearColor(54.f, 204.f, 54.f);
Same for these reds that have no difference in - game although they are a different shade:
FLinearColor(255.f, 0.f, 0.f); FLinearColor(153.f, 0.f, 0.f);
Anyone knows what’s wrong?