Problem with flickering shadows in Unreal Engine 5 when using global illumination not in Lumen mode

I have the same problem in UE 5.5. What i found out: I have this flickering only when i use skylight. When i turn it of and i put a normal pointlight there everything is ok. Also directional light alone cause no problem. In UE 5.4 i dont have that problem, maybe i have their an another setting but i dont find what could cause this problem.

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