So. I am familiar with coding but there are some things in node coding which i cannot seem to wrap my head around.
What im trying to do is:
Object1 ( VR object in hand)
objects 2,3 and 4 (objects that are there to make sure player does what is needed. They are in an array)
- When Object1 comes close enough to other objects OR overlaps 2 or 4 (these represent start and beginning, either can be the start or ending) the game starts to look if array is empty
- when Object1 overlaps lets say object2, object2 gets removed from array and now the player needs to remove first object 3, and lastly for. Or reversely, if object4 is first overlapped, then needs to come 3 and lastly 2.
- When array is empty of objects, theres a debug message or something to let know (i can make a better system for this later on)
I’ve been reading alot about this but somehow i cannot make anything happen. Any tips or tricks or links are certainly welcome!
Thank you for reading and have a great day!