I created a character in blender that I animated. I then exported it in Unreal Engine.
The animation works properly, except for the eyes.
In Blender, I have related the eyes to a bone, so I could animate them. But it seems that in Unreal, the eyes are not related to the bone. So when I move the bone, nothing happens.
How can I parent the eyes to the bone in UE? And if I can’t, would there be another way that I could animate my eyes?
Thank you for your help.